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112 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
GarageGames, Inc. | Max2DTS v24 Exporter v1.2 5.1 MB |
Import / Export |
Compiled / Description | ||
17.04.2011 This plugin is part of the Torque Game Engine SDK, and enables export of objects and characters to the DTS file format required by the game engine. It includes many fixes and tweaks contributed by the Torque community. |
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Author / WWW | Name / Download | Plugin Type |
Martin Collberg | max2ms3d v1.12 76.6 KB |
Import / Export |
Compiled / Description | ||
26.02.2009 Exports files to the *.ms3d format of Milkshape3d. |
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Author / WWW | Name / Download | Plugin Type |
HI Corp. | MCM / MCA Exporter v1.3 713 KB |
Import / Export |
Compiled / Description | ||
01.07.2010 This plugin enables data created with Max to be exported as *.MCM (model) and *.MCA (action) files for use in Mascot Capsule eruption, a highspeed software renderer that renders 3D objects in real-time on a PC desktop, web page, or a display screen of an embedded device, portable game unit or cellular handset. |
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Author / WWW | Name / Download | Plugin Type |
HI Corp. | MCM / MCA Exporter v1.6 1.03 MB |
Import / Export |
Compiled / Description | ||
23.01.2012 This plugin enables data created with Max to be exported as *.MCM (model) and *.MCA (action) files for use in Mascot Capsule eruptionST, a highspeed software renderer that renders stereo 3D objects in real-time on a PC desktop, web page, or a display screen of an embedded device, portable game unit or cellular handset. |
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Author / WWW | Name / Download | Plugin Type |
Pop'N'Fresh / Michael Lawler | MD3 Exporter v2.4 2.13 MB |
Import / Export |
Compiled / Description | ||
16.09.2023 This is an improved version of Pop'N'Fresh's original 3ds Max MD3 exporter for Quake III MD3 models. The following major fixes and features have been implemented: - Correct vertex normals supporting both Smoothing Groups and the Edit Normals Modifier - Bounding box calculation for each frame - Improved error checking and validation (added warnings if texture images are not 'Power of 2' and also warn if mesh exceeds 1000 vertices) - Exports valid Q3A path names (using forward slashes and not backslashes) - Exports LODs to separate MD3 files with correct LOD file names - Displays an export statistics dialog providing actual triangle and vertex counts for the exported geometry (shows the extra vertices created due to smoothGroups, EditNormals, or UVs) |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | MD3 Importer v1.0.0.6 79.9 KB |
Import / Export |
Compiled / Description | ||
12.09.2010 Allows Max to import static MD3 files including texture coordinates. |
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Author / WWW | Name / Download | Plugin Type |
qiutaoleo | MD5 Exporter v1.11 42 KB |
Import / Export |
Compiled / Description | ||
16.01.2014 Allows Max to export to the MD5 file format (both *.md5mesh and *.md5anim). The MD5 file format is a proprietary (but open) format for 3D models and animations by iD Software. |
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Author / WWW | Name / Download | Plugin Type |
tazpn | MDB Importer / Exporter v2.3.1 1.75 MB |
Import / Export |
Compiled / Description | ||
08.08.2012 Allows you to import and export MDB files for use in Neverwinter Nights 2. |
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Author / WWW | Name / Download | Plugin Type |
sio29 | Metasequoia Exporter v1.04 51.7 KB |
Import / Export |
Compiled / Description | ||
18.06.2009 Allows Max to export Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development. |
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Author / WWW | Name / Download | Plugin Type |
sio29 | Metasequoia Exporter v1.04 132 KB |
Import / Export |
Compiled / Description | ||
10.10.2009 Allows Max to export Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development. You need this version of the plugin if you are working with a Japanese OS. |